Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
just came back from a big break to check what is going on. and what do I see, my TAR gets 840 base DPS on Gal Assault ?! lets by a turbo controller... err I mean tear extractor!
- by Jack McReady - at 2015.10.09 11:14:00
|
2. remove decimals from modules base fitting requirements - in Feedback/Requests [original thread]
well, no one interested. I guess no one cares about user experience.
- by Jack McReady - at 2015.07.06 12:18:00
|
3. remove decimals from modules base fitting requirements - in Feedback/Requests [original thread]
deezy dabest wrote: I think the better fix would be to add 1 decimal point in fittings and stuff then round all numbers down to that. Changing how skills work to minimize the number of decimals left over would require a refactoring of most of...
- by Jack McReady - at 2015.06.26 11:17:00
|
4. remove decimals from modules base fitting requirements - in Feedback/Requests [original thread]
I have already suggested this long ago but another thread reminded me (because of Rattatis statement) and its time to refresh your memories again! CCP Rattati wrote: Honestly, for some of these skills, I would rather go with "plus 1 PG", rathe...
- by Jack McReady - at 2015.06.24 08:38:00
|
5. Rattati, Please change Ion pistol fitting skill to affect PG - in Feedback/Requests [original thread]
CCP Rattati wrote: rather then infinitesimal decimals (that are not displayed in UI) Basic Shield Recharger, Complex Shield Recharger, Enhanced Shield Energizer, Complex Shield Energizer *cough*
- by Jack McReady - at 2015.06.23 08:07:00
|
6. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Cat Merc wrote: While you're at it, mind fixing the Gallente speed being the same as Caldari? Gallente are supposed to be very fast for short bursts of speed (MWD eating capacitor). We could simulate that by giving Gallen...
- by Jack McReady - at 2015.05.27 20:34:00
|
7. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
so funny, the pattern is too obvious first, CCP announces SCR might be a bit OP but they wont touch it because it is not used often, community jumps into SCR to see what the fuzz is about. and then CCP announced they are gonna nerf it because of...
- by Jack McReady - at 2015.04.01 14:33:00
|
8. Someone has to say it.... - in Feedback/Requests [original thread]
the NK ingame are more like gladius or long seax in size (aka short sword), then add your arm length. 2m seems appropriate. beside that, as already mentioned, there is point reducing the range as long back pedal speed as fast as it is now
- by Jack McReady - at 2015.02.02 12:31:00
|
9. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
BL4CKST4R wrote: Your looking at the cloak the wrong way, it's a defensive tool now to run away and survive not charge and attack. it does not work as defensive tool well either. cloaked scout is easy enough to spot with regular eye sight. a...
- by Jack McReady - at 2015.02.02 12:23:00
|
10. ScR DPS > AR DPS: Working as intended? - in Feedback/Requests [original thread]
Jebus McKing wrote: So I used the exact same method of testing with the CR as well. On average I was able to fire ~15.2 shots per second, which results in a dps of ~451 (Boundless CR damage = 29.7). this is either 100% made up or your "test...
- by Jack McReady - at 2015.02.02 08:56:00
|
11. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
they need to fix: -delay applying when you are not even cloaked -aim assist locking on to cloaked scout you havent seen -crosshair turning red when moving over cloaked scout you havent seen find solution for that and I am happy.
- by Jack McReady - at 2015.02.02 08:49:00
|
12. Logistics are Under Powered - in Feedback/Requests [original thread]
scouts better logis? I challenge you to make a scout with -around 700 total hp -Viziam Flux Drop Uplink or Viziam Gauged Drop Uplink -Ishukone Gauged Nanohive -ability to throw out all of those uplinks and nanohives without popping them -Six Kin ...
- by Jack McReady - at 2015.01.30 09:31:00
|
13. tiercide - in Feedback/Requests [original thread]
I will throw another 50 bucks at dust when it happens, just saying.
- by Jack McReady - at 2015.01.30 09:26:00
|
14. FW underdog bonus? - in Feedback/Requests [original thread]
taxi bastard wrote: OK its not exactly a hidden secret that most corps Q-sync gallente and mini FW . its makes collecting LP's simple for them as generally speaking there is little organised resistance against them. how about we turn things on ...
- by Jack McReady - at 2015.01.29 15:18:00
|
15. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Forcing more ground fights or having LADDERS to campable rooftops would be amazing. +1 I want ladders!
- by Jack McReady - at 2015.01.29 14:18:00
|
16. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: stuff well, does your zeus fatsuit have great mobility, escape button and is immune to majority of weapons? vehicles always were force multipliers, thats how they were implemented into the game and I dont see how you can ...
- by Jack McReady - at 2015.01.29 13:48:00
|
17. AV feedback - in Feedback/Requests [original thread]
MINA Longstrike wrote: I find it to be in very poor taste to believe that a vehicle user should have to have what, 20m dropped into their role in order to have a 'chance' at surviving against individuals with first mover advantage. Before I'm ...
- by Jack McReady - at 2015.01.29 13:18:00
|
18. AV feedback - in Feedback/Requests [original thread]
MINA Longstrike wrote: ^No, as there is a disproportionate level of investment required by the vehicle user. read: "I spent some isk and SP, thus I want to be immune to everything and be able to do everything" you are supposed to die just li...
- by Jack McReady - at 2015.01.29 13:07:00
|
19. how to fix modded controllers - in Feedback/Requests [original thread]
GLOBAL RAGE wrote: someone posted a video that highlighted muzzle climb and revealed the fact that the RR would not work with a turbo. RR dose not work with a turbo controller because it has a charge up and is fully automatic. charge up t...
- by Jack McReady - at 2015.01.29 09:28:00
|
20. AV feedback - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: lol a fit that requires small railgun fitting V and armor fitting V. A fit shouldn't need an oversized plate to survive, same thing goes with Pythons and oversized extenders. a fit that requires max skills survivies an ...
- by Jack McReady - at 2015.01.29 09:21:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |